Source
IWANN
DATE OF PUBLICATION
08/21/2021
Authors
Ilya Makarov Maria Bakhanova
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Deep Reinforcement Learning in VizDoom via DQN and Actor-Critic Agents

Abstract

In this work, we study the problem of learning reinforcement learning-based agents in a first-person shooter environment VizDoom. We compare several well-known architectures, such as DQN, DDQN, A3C, and Curiosity-driven model, while highlighting the main differences in learned policies of agents trained via these models.

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